Specular reflections not fixed.
Killing floor 2 realtime reflections making game pitch black.
The map breaks by turning completely pitch black.
I normally play at 1440p ultra and never dip bellow 60 but i set the game to 4k for the sake of recording this.
Intel pentium g870 2 cores 2 threads 3 10ghz gpu.
I can run everything else on or at maximum but realtime reflections makes the game all black.
When i have sli turned on the hud is there but the rest of the screen is pitch black.
Worked perfectly on april 14th experienced it on the 17th after being away for 2 days.
Do you use sli or have realtime reflections turned on.
3440x1440 ultra realtime reflections.
Currently twitches during gameplay and not all elements set at same depth key functions.
It seems to be that realtime reflections are what cause the problem.
Turning off realtime reflections drastically increases fps and reduces stuttering but it s definitely still there just not as noticeable.
Killing floor 2 black screen sli.
Gainward geforce gt 430 1gb ddr3 128bit overclocked ram.
Gtx 760 4gb i5 4670k 8gb ram.
Real time reflections lens flares hud still needs some work.
Make sure if you have real time reflections on that motion blur is also set to either normal or high if you have one or the other off the black textures issue will occur.
The only solution so far is turning sli off.
I can even switch it on and off midgame to recreate the issue.
1x4gb ddr3 1600mhz processor can work with 1333mhz max anyway.
Rmb reduces convergence for better aiming disables hud good for taking screenshots or if the twitching hud annoys you update history new in red.
Killing floor 2 is a game released by tripwire interactive a cooperative.
Make sure you have vertical sync on.
Make sure if you have real time reflections on that motion blur is also set to either normal or high if you have one or the other off the black textures issue will occur.
Sometimes i see the outlines of cars or other structures but only as a very thin line.
Prevent the all textures from going black.
Off this video is unavailable.
I already tried playing in windowed mode verifying game integrity turning motion blur on again and disabling real time reflections.
Make sure you have vertical sync on.
Prevent the all textures from going black.
This has nothing to do with performance and everything to do with the black boxes artifacts caused by the real time reflections.
Alternatively do other servers with the same map break.